Using mobile serious games technology to enhance student engagement and learning in a postgraduate ethics classroom

McGregor, Gillian and Bartle, Emma (2016). Using mobile serious games technology to enhance student engagement and learning in a postgraduate ethics classroom. In: Mobile Learning Futures - Sustaining Quality Research and Practice in Mobile Learning. Proceedings of the 15th World Conference on Mobile and Contextual Learning, mLearn 2016. 15th World Conference on Mobile and Contextual Learning, mLearn 2016, Sydney, Australia, (). 24-26 October, 2016.

Author McGregor, Gillian
Bartle, Emma
Title of paper Using mobile serious games technology to enhance student engagement and learning in a postgraduate ethics classroom
Conference name 15th World Conference on Mobile and Contextual Learning, mLearn 2016
Conference location Sydney, Australia
Conference dates 24-26 October, 2016
Proceedings title Mobile Learning Futures - Sustaining Quality Research and Practice in Mobile Learning. Proceedings of the 15th World Conference on Mobile and Contextual Learning, mLearn 2016
Publication Year 2016
Sub-type Oral presentation
Language eng
Q-Index Code EX
Q-Index Status Provisional Code
Institutional Status Unknown

Document type: Conference Paper
Collection: School of Dentistry Publications
 
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Created: Fri, 11 Nov 2016, 07:11:10 EST by Dr Emma Bartle on behalf of School of Dentistry