Building sensitising terms to understand free-play in open-ended interactive art environments

Morrison, Ann, Viller, Stephen and Mitchell, Peta (2011). Building sensitising terms to understand free-play in open-ended interactive art environments. In: CHI 2011: Conference Proceedings and Extended Abstracts. The 29th Annual Conference on Human Factors in Computing Systems. CHI 2011: The 29th CHI Conference on Human Factors in Computing Systems, Vancouver, BC, Canada, (2335-2344). 7-12 May 2011. doi:10.1145/1978942.1979285

Attached Files (Some files may be inaccessible until you login with your UQ eSpace credentials)
Name Description MIMEType Size Downloads

Author Morrison, Ann
Viller, Stephen
Mitchell, Peta
Title of paper Building sensitising terms to understand free-play in open-ended interactive art environments
Conference name CHI 2011: The 29th CHI Conference on Human Factors in Computing Systems
Conference location Vancouver, BC, Canada
Conference dates 7-12 May 2011
Proceedings title CHI 2011: Conference Proceedings and Extended Abstracts. The 29th Annual Conference on Human Factors in Computing Systems
Journal name 29Th Annual Chi Conference On Human Factors in Computing Systems
Place of Publication New York, NY, U.S.A.
Publisher Association for Computing Machinery (ACM)
Publication Year 2011
Year available 2011
Sub-type Fully published paper
DOI 10.1145/1978942.1979285
ISBN 9781450302289
1450302289
9781450302678
145030267X
Start page 2335
End page 2344
Total pages 10
Language eng
Abstract/Summary In this paper we introduce and discuss the nature of free-play in the context of three open-ended interactive art installation works. We observe the interaction work of situated free-play of the participants in these environments and, building on precedent work, devise a set of sensitising terms derived both from the literature and from what we observe from participants interacting there. These sensitising terms act as guides and are designed to be used by those who experience, evaluate or report on open-ended interactive art. That is, we propose these terms as a common-ground language to be used by participants communicating while in the art work to describe their experience, by researchers in the various stages of research process (observation, coding activity, analysis, reporting, and publication), and by inter-disciplinary researchers working across the fields of HCI and art. This work builds a foundation for understanding the relationship between free-play, open-ended environments, and interactive installations and contributes sensitising terms useful for the HCI community for discussion and analysis of open-ended interactive art works.
Formatted Abstract/Summary
In this paper we introduce and discuss the nature of free-play in the context of three open-ended interactive art installation works. We observe the interaction work of situated free-play of the participants in these environments and, building on precedent work, devise a set of sensitising terms derived both from the literature and from what we observe from participants interacting there. These sensitising terms act as guides and are designed to be used by those who experience, evaluate or report on open-ended interactive art. That is, we propose these terms as a common-ground language to be used by participants communicating while in the art work to describe their experience, by researchers in the various stages of research process (observation, coding activity, analysis, reporting, and publication), and by inter-disciplinary researchers working across the fields of HCI and art. This work builds a foundation for understanding the relationship between free-play, open-ended environments, and interactive installations and contributes sensitising terms useful for the HCI community for discussion and analysis of open-ended interactive art works.
Copyright © 2011 by the Association for Computing Machinery, Inc. (ACM).
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page.
Keyword Free-play
Open-ended
Interactive installation
Common-sense language
Sensitising terms
Sensitising guides
Q-Index Code E1
Q-Index Status Confirmed Code
Institutional Status UQ

 
Versions
Version Filter Type
Citation counts: TR Web of Science Citation Count  Cited 2 times in Thomson Reuters Web of Science Article | Citations
Scopus Citation Count Cited 17 times in Scopus Article | Citations
Google Scholar Search Google Scholar
Created: Wed, 25 May 2011, 23:25:46 EST by Dr Peta Mitchell on behalf of School of Information Technol and Elec Engineering