Lessons from the lighthouse: Collaboration in a shared mixed reality system

Brown, Barry, MacColl, Ian, Chalmers, Matthew, Galani, Areti, Randell, Cliff and Steed, Anthony (2003). Lessons from the lighthouse: Collaboration in a shared mixed reality system. In: V. Bellotti, T. Erickson, G. Cockton and P. Korhonen, The CHI 2003 New Horizons Conference Proceedings: Conference on Human Factors in Computing Systems. Conference on Human Factors in Computing Systems: CHI 2003, Ft. Lauderdale, Florida, USA, (577-584). 5 - 10 April 2003. doi:10.1145/642611.642711


Author Brown, Barry
MacColl, Ian
Chalmers, Matthew
Galani, Areti
Randell, Cliff
Steed, Anthony
Title of paper Lessons from the lighthouse: Collaboration in a shared mixed reality system
Conference name Conference on Human Factors in Computing Systems: CHI 2003
Conference location Ft. Lauderdale, Florida, USA
Conference dates 5 - 10 April 2003
Convener SIGCHI
Proceedings title The CHI 2003 New Horizons Conference Proceedings: Conference on Human Factors in Computing Systems
Place of Publication New York, NY, U. S. A.
Publisher ACM
Publication Year 2003
Sub-type Fully published paper
DOI 10.1145/642611.642711
Open Access Status
ISBN 1-58113-630-7
Editor V. Bellotti
T. Erickson
G. Cockton
P. Korhonen
Start page 577
End page 584
Total pages 8
Language eng
Abstract/Summary Museums attract increasing numbers of online visitors along with their conventional physical visitors. This paper presents a study of a mixed reality system that allows web, virtual reality and physical visitors to share a museum visit together in real time. Our system allows visitors to share their location and orientation, communicate over a voice channel, and jointly navigate around a shared information space. Results from a study of 34 users of the system show that visiting with the system was highly interactive and retained many of the attractions of a traditional shared exhibition visit. Specifically, users could navigate together, collaborate around objects and discuss exhibits. These findings have implications for non-museum settings, in particular how location awareness is a powerful resource for collaboration, and how 'hybrid objects' can support collaboration at-a-distance.
Subjects 08 Information and Computing Sciences
Keyword WWW
context-awareness
location-awareness
mixed reality
museum visiting
virtual reality
Q-Index Code E1
Q-Index Status Provisional Code
Institutional Status Unknown
Additional Notes SESSION: People at leisure: social mixed reality

 
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Created: Fri, 07 Apr 2006, 12:48:21 EST