Engaging game characters: Informing design with player perspectives

Drennan, Penelope, Viller, Stephen and Wyeth, Peta (2004). Engaging game characters: Informing design with player perspectives. In: Matthias Rauterberg, Lecture Notes in Computer Science. Entertainment Computing - ICEC 2004. Third International Conference on Entertainment Computing, Eindhoven, The Netherlands, (355-358). 1-3 September 2004. doi:10.1007/b99837


Author Drennan, Penelope
Viller, Stephen
Wyeth, Peta
Title of paper Engaging game characters: Informing design with player perspectives
Conference name Third International Conference on Entertainment Computing
Conference location Eindhoven, The Netherlands
Conference dates 1-3 September 2004
Proceedings title Lecture Notes in Computer Science. Entertainment Computing - ICEC 2004   Check publisher's open access policy
Journal name Entertainment Computing - Icec 2004   Check publisher's open access policy
Place of Publication Berlin, Germany
Publisher Springer
Publication Year 2004
Year available 2004
Sub-type Fully published paper
DOI 10.1007/b99837
ISBN 978-3-540-22947-6
ISSN 0302-9743
1611-3349
Editor Matthias Rauterberg
Volume 3166
Start page 355
End page 358
Total pages 4
Language eng
Abstract/Summary The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player engagement and identifies the need for a more player-centered approach to game character design. This paper reports the results of a focus group that was carried out with experienced game players to determine what game character behaviors would enhance their engagement in a game. The four general areas of concern that came out of this discussion were consistency with context, player expectations, social interactions and consistency with the environment. This paper discusses these issues and their implication for game character design with a view to creating engaging game characters. © Springer
Subjects E1
280104 Computer-Human Interaction
700199 Computer software and services not elsewhere classified
Q-Index Code E1

 
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Created: Fri, 24 Aug 2007, 05:45:34 EST