This thesis is concerned with the use of Virtual Reality to visualise mine ventilation data and to simulate a ventilation survey of the University of Queensland’s Experimental Mine. The process of creating two software applications is discussed, one a simulation of a ventilation survey, the other a ventilation network visualisation program that displays the dynamic changes in airflow patterns in an underground mine using real-time sensor input. The report includes a literature review discussing fundamental ventilation theory, ventilation survey practices and measurement instruments. The literature review also contains a critical analysis of the use of virtual reality in engineering education, techniques in the creation of real-time three-dimensional graphic display, performance versus detail considerations, computer modelling terminology and hardware configurations relevant to educational use of virtual reality.
Techniques utilised in the making of the software are documented along with a risk assessment that identifies potential threats to the successful application of the thesis for its designed purpose. Finally, recommendations for further research and software enhancement are included.