Gaming console exercise and cycle or treadmill exercise provide similar cardiovascular demand in adults with cystic fibrosis: A randomised cross-over trial

Kuys, Suzanne S., Hall, Kathleen, Peasey, Maureen, Wood, Michelle, Cobb, Robyn and Bell, Scott C. (2011) Gaming console exercise and cycle or treadmill exercise provide similar cardiovascular demand in adults with cystic fibrosis: A randomised cross-over trial. Journal of Physiotherapy, 57 1: 35-40. doi:10.1016/S1836-9553(11)70005-4


Author Kuys, Suzanne S.
Hall, Kathleen
Peasey, Maureen
Wood, Michelle
Cobb, Robyn
Bell, Scott C.
Title Gaming console exercise and cycle or treadmill exercise provide similar cardiovascular demand in adults with cystic fibrosis: A randomised cross-over trial
Journal name Journal of Physiotherapy   Check publisher's open access policy
ISSN 1836-9553
1836-9561
Publication date 2011
Year available 2011
Sub-type Article (original research)
DOI 10.1016/S1836-9553(11)70005-4
Open Access Status DOI
Volume 57
Issue 1
Start page 35
End page 40
Total pages 6
Place of publication Melbourne VIC, Australia
Publisher Australian Physiotherapy Association
Collection year 2012
Language eng
Formatted abstract
Question
Does exercise using a gaming console result in similar cardiovascular demand and energy expenditure as formally prescribed exercise in adults with cystic fibrosis? How do these patients perceive gaming console exercise?

Design
Randomised cross-over trial with concealed allocation and intention-to-treat analysis.

Participants
19 adults with cystic fibrosis admitted to hospital for treatment of a pulmonary exacerbation.

Intervention
Participants underwent two 15-minute exercise interventions on separate days; one involving a gaming console and one a treadmill or cycle ergometer.

Outcome measures
Cardiovascular demand was measured using heart rate and rating of perceived exertion (RPE). Energy expenditure was estimated using a portable activity monitor. Perception (enjoyment, fatigue, workload, effectiveness, feasibility) was rated using a horizontal 10-cm visual analogue scale.

Results
There was no significant difference in average heart rate (mean difference 3 beats/min, 95% CI −3 to 9) or energy expenditure (0.1 MET, 95% CI −0.3 to 0.5) between the two interventions. Both interventions provided a ‘hard’ workout (RPE ~15). Gaming console exercise was rated as more enjoyable (mean difference 2.6 cm, 95% CI 1.6 to 3.6) than formal exercise but they didn’t differ significantly in fatigue (−1.0 cm, 95% CI −2.4 to 0.3), perceived effectiveness (−0.4 cm, 95% CI −1.2 to 0.3), or perceived feasibility for inclusion in routine management (0.2 cm, 95% CI −0.7 to 1.1).

Conclusion
Gaming console exercise provides a similar cardiovascular demand as traditional exercise modalities. It is feasible that adults with cystic fibrosis could include gaming console exercise in their exercise program.
Keyword Cystic fibrosis
Respiratory disease
Energy expenditure
Exercise
Physiotherapy
Q-Index Code C1
Q-Index Status Confirmed Code
Institutional Status UQ
Additional Notes Available online 12 March 2011.

Document type: Journal Article
Sub-type: Article (original research)
Collections: Official 2012 Collection
School of Medicine Publications
 
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Created: Sun, 27 Mar 2011, 00:08:25 EST