An Asymmetric Protocol for Argumentation Games in Defeasible Logic

Eriksson Lundström, Jenny, Governatori, Guido, Thakur, Subhasis and Padmanabhan, Vineet (2008). An Asymmetric Protocol for Argumentation Games in Defeasible Logic. In: Ghose, Aditya and Governatori, Guido, Lecture Notes in Computer Science:Agent Computing and Multi-Agent Systems. 10 Pacific Rim International Workshop on Multi-Agents (PRIMA 2008), Bangkok, (219-231). 21-23 November, 2007.

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Author Eriksson Lundström, Jenny
Governatori, Guido
Thakur, Subhasis
Padmanabhan, Vineet
Title of paper An Asymmetric Protocol for Argumentation Games in Defeasible Logic
Conference name 10 Pacific Rim International Workshop on Multi-Agents (PRIMA 2008)
Conference location Bangkok
Conference dates 21-23 November, 2007
Proceedings title Lecture Notes in Computer Science:Agent Computing and Multi-Agent Systems   Check publisher's open access policy
Place of Publication Berlin, New York
Publisher Springer
Publication Year 2008
Sub-type Fully published paper
DOI 10.1007/978-3-642-01639-4_19
ISBN 978-3-642-01638-7
ISSN 0302-9743
1611-3349
Editor Ghose, Aditya
Governatori, Guido
Volume 5044
Start page 219
End page 231
Total pages 13
Language eng
Abstract/Summary Agent interactions where the agents hold conflicting goals could be modelled as adversarial argumentation games. In many real-life situations (e.g., criminal litigation, consumer legislation), due to ethical, moral or other principles governing interaction, the burden of proof, i.e., which party is to lose if the evidence is balanced [4], is a priori fixed to one of the parties. Analogously, when resolving disputes in a heterogeneous agent-system the unequal importance of different agents for carrying out the overall system goal need to be accounted for. In this paper we present an asymmetric protocol for an adversarial argumentation game in Defeasible Logic, suggesting Defeasible Logic as a general representation formalism for argumentation games modelling agent interactions.
Subjects 280200 Artificial Intelligence and Signal and Image Processing
Keyword dialogue games
argumentation
defeasible logic
Q-Index Code E1
Q-Index Status Provisional Code
Institutional Status UQ
Additional Notes This is the author copy of the article. The original publication is available at www.springerlink.com. Copyright (c) 2008 Springer.

 
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Created: Sun, 30 Mar 2008, 07:59:14 EST by Guido Governatori on behalf of School of Information Technol and Elec Engineering