Suit keen renovator: Alternate reality design

Turner, Jane and Morrison, Ann (2005). Suit keen renovator: Alternate reality design. In: Yusuf Pisan, ACM International Conference Proceeding Series: Proceedings of the second Australasian Conference on Interactive Entertainment. 2nd Australasian Conference on Interactive Entertainment: IE 2005, University of Technology, Sydney, Australia, (209-213). 23-25 November 2005.


Author Turner, Jane
Morrison, Ann
Title of paper Suit keen renovator: Alternate reality design
Conference name 2nd Australasian Conference on Interactive Entertainment: IE 2005
Conference location University of Technology, Sydney, Australia
Conference dates 23-25 November 2005
Proceedings title ACM International Conference Proceeding Series: Proceedings of the second Australasian Conference on Interactive Entertainment
Place of Publication Sydney, Australia
Publisher Creativity & Cognition Studios Press
Publication Year 2005
Sub-type Fully published paper
ISBN 0-9751533-2-3
Editor Yusuf Pisan
Volume 123
Start page 209
End page 213
Total pages 5
Collection year 2005
Language eng
Abstract/Summary Virtual territories and their theme parks are more akin to the physical world of real estate than they might at first appear. The trick in triggering the designer's imagination, is to find a 'nice renovator' (cottage/ house) at a low price, with loads of potential, and by doing it on the cheap to add character, and engage the imagination. Here the designer can construct changes from an imagined space. Vision is more important than how the actual place presents.This work describes a case study involving undergraduate students in the Creative Industries who needed a place to explore, so as to create their own visions and projects. The place had to inspire, trigger engagement, and their imaginations. At the same time it was important that the place did not coerce activity, or distract from the task by confusing tools with task, or architectural navigation with conceptual skills.The solution was an alternate reality.
Subjects E1
330107 Educational Technology and Media
751003 Visual communication
Keyword alternate reality
connectedness
context
creative industries
engagement
games as cultural environment
games as learning environments
gaming
interface
mediation
online learning environments
play
Q-Index Code E1
Additional Notes ACM International Conference Proceeding Series; Vol. 123

 
Versions
Version Filter Type
Citation counts: Google Scholar Search Google Scholar
Created: Thu, 23 Aug 2007, 21:08:54 EST