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Champion, Erik (2003). Applying Game Design Theory to Virtual Heritage Environments. In: S. Spencer, Computer graphics and interactive techniques in Australasia and South East Asia: Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia. 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia, GRAPHITE '03, Melbourne, Australia, (273-274). 11-14 February, 2003. doi:10.1145/604471.604532 341 436 Cited 10 times in Scopus10 0
Champion, E. M. (2005) Astral Travel in Virtual Realms: Evaluating Conceptual Understanding in Digital Reconstructions of Past Cultures. Leonardo Electronic Almanac, 13 6-7: 1-7. 78  
Champion, E. M. (2006). Chapter V-Enhancing Learning Through 3D Virtual Environments. In E Sorensen and D Murchu (Ed.), Enhancing Learning Through Technology 1 ed. (pp. 103-124) Aalborg University, Denmark: Ideas Group Publishing, Information Science Publishing. 140  
Champion, Erik Malcolm (2002). Cultural Engagement in Virtual Heritage Environments with Inbuilt Interactive Evaluation Mechanisms. In: Gouveia, Feliz R., Proceedings of the Fifth Annual International Workshop PRESENCE 2002, Porto, Portugal, (117-128). October, 2002. 353 197
Champion, Erik Malcolm (2004). Cultural Learning in Virtual Environments. In: Thwaites, Hal, VSMM2004 Hybrid Realities: Digital Partners, Softopia Japan, Ogaki City, Japan, (). 17-19 November, 2004. 345 767
Champion, E. M. (2006). Essentialist Polemics in Architectual History. In: T McMinn, J Stephens and S Basson, Society of Architectual Historians, Australia and New Zealand - XXIII Annual Conference 2006. SAHANZ 2006:Contested Terrains. SAHANZ 2006, Fremantle, Western Australia, (61-66). 30 September - 2 October 2006. 50  
Champion, E. M. (2006) Evaluating Cultural Learning in an Online Virtual Environment. International Journal of Continuing Engineering Education and Life-Long Learning, 16 3/4: 173-182. doi:10.1504/IJCEELL.2006.009197 54   Cited 1 times in Scopus1 0
Champion, Erik Malcolm (2006). Evaluating cultural learning in virtual environments PhD Thesis, Dept. of Geomatics,Faculty of Engineering and the Faculty of Architecture,Building and Planning, The University of Melbourne. 156  
Champion, E. M. (2006). Explorative Shadow Realms of Uncertain Histories: Intangible Content and Translucent Interaction in New Heritage Projects. In: T Kvan and Y Kalay, Proceedings of the New Heritage Conference on Cultural Heritage and New Media. New Heritage Conference 2006, University of Hong Kong, (242-264). 15-16 March 2006. 103  
Champion, E. M. (2007). Games and Geography. In W. Cartwright, M. P. Peterson and G. Gartner (Ed.), Multimedia Cartography 2 ed. (pp. 347-357) Berlin Heidelberg New York: Springer-Verlag. 53  
Champion, Erik Malcolm (2004). Heritage Role Playing - History as an Interactive Digital Game. In: Pisan, Y., Interactive Entertainment Workshop, Sydney, NSW, Australia, (47-65). February, 2004. 395 616
Champion, Erik (2004) Indiana Jones and the Joystick of Doom: understanding the past via computer games. Traffic, 5 47-65. 563 546
Champion, E. M. (2005). Interactive Emergent History As A Cultural Turing Test. In: M. Mude, N. Ryan and R. Scopigno, VAST 2005 6th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage-Short & Project Papers Proceedings. VAST 2005, CNR Pisa, (120-125). 8-11 November 2005. 55  
Champion, Erik (2005). Meaningful Interaction in Virtual Learning Environments. In: Yusuf Pisan, ACM International Conference Proceeding Series: Proceedings of the second Australasian Conference on Interactive Entertainment. 2nd Australasian Conference on Interactive Entertainment: IE 2005, University of Technology, Sydney, Australia, (41-44). 23-25 November 2005. 73  
Champion, Erik Malcolm (2003). Online Exploration of Mayan Culture. In: Thwaites, Hal, VSMM2003 - Ninth International Conference on Virtual Systems and Multimedia, Hybrid Reality: Art, Technology and the Human Factor, Montreal, Canada, (364-373). 15-17 October, 2003. 1140 1651
Champion, E. M. (2005). Place Space and Monkey Brains: Cognitive Mapping in Games and Other Media. In: Suzanne de Castell and Jennifer Jenson, Changing Worlds: Worlds in Play. DiGRA 2005, Renaissance Hotel, Vancouver, Canada, (). 16-20 June 2005. 59  
Champion, E. M. (2005). Real Time Rendering Engines for Interactive Learning. In: Ian MacColl, Apple University Consortium Academic & Developers Conference. Apple University Consortium Academic & Developers Conference - Evolution:Universities, students and technology, Wrest Point Casino, Hobart, Tasmania, (46-58). 25-28 September 2005. 50  
Champion, Erik Malcolm and Sekiguchi, Sachiyo (2005). Suggestions for New Features to Support Collaborative Learning in Virtual Worlds. In: Sakai, Tetsuro, Tanaka, Katsumi, Rose, Kim, Kita, Hajime, Jozen, Tsuneo and Takada, Hideyuki, C5: The Third International Conference on Creating, Connecting and Collaborating through Computing, Shiran Kaikan, Kyoto University, Kyoto, Japan, (128-136). 28-29 January, 2005. doi:10.1109/C5.2005.25 203 324 Cited 2 times in Scopus2 0
Champion, E. M. and Sekiguchi, S. (2005). Suggestions for new features to support collaborative learning in virtual worlds. In: C5: The Third International Conference on Creating, Connecting and Collaborating through Compuing. C5, Kyoto, Japan, (127-134). 28-29 January 2005. doi:10.1109/C5.2005.25 42   Cited 2 times in Scopus2 0
Champion, Erik (2004). The Limits of Realism in Architectural Visualisation. In: H. Edquist and H. Frichot, LIMITS, Proceedings From the 21st Annual Conference of the Society of Architectural Historians Australia and New Zealand, (SAHANZ). 21st annual conference of the Society of Architectural Historians Australia and New Zealand, (SAHANZ), Melbourne, Australia, (88-98). 26-29 September 2004. 231 3
Champion, Erik M. and Dave, Bharat (2002). Where is this place?. In: Thresholds - Design, Research, Education and Practice, in the Space Between the Physical and the Virtual [Proceedings of the 2002 Annual Conference of the Association for Computer Aided Design In Architecture. 2002 Annual Conference of the Association for Computer Aided Design In Architecture, Pomona, CA, U.S.A., (85-95). 24-27 October 2002. 39 3